Avid Technology Goodwill and Intangible Assets 2010-2023 | AVID
Avid Technology goodwill and intangible assets from 2010 to 2023. Goodwill and intangible assets can be defined as the sum of all intangible asset fields
Avid Technology Annual Goodwill and Intangible Assets (Millions of US $) |
| 2022 |
$33 |
| 2021 |
$33 |
| 2020 |
$33 |
| 2019 |
$33 |
| 2018 |
$37 |
| 2017 |
$46 |
| 2016 |
$56 |
| 2015 |
$66 |
| 2014 |
$2 |
| 2013 |
$4 |
| 2012 |
$9 |
| 2011 |
$265 |
| 2010 |
$277 |
| 2009 |
$256 |
Avid Technology Quarterly Goodwill and Intangible Assets (Millions of US $) |
| 2023-09-30 |
$33 |
| 2023-06-30 |
$33 |
| 2023-03-31 |
$33 |
| 2022-12-31 |
$33 |
| 2022-09-30 |
$33 |
| 2022-06-30 |
$33 |
| 2022-03-31 |
$33 |
| 2021-12-31 |
$33 |
| 2021-09-30 |
$33 |
| 2021-06-30 |
$33 |
| 2021-03-31 |
$33 |
| 2020-12-31 |
$33 |
| 2020-09-30 |
$33 |
| 2020-06-30 |
$33 |
| 2020-03-31 |
$33 |
| 2019-12-31 |
$33 |
| 2019-09-30 |
$33 |
| 2019-06-30 |
$33 |
| 2019-03-31 |
$35 |
| 2018-12-31 |
$37 |
| 2018-09-30 |
$39 |
| 2018-06-30 |
$42 |
| 2018-03-31 |
$44 |
| 2017-12-31 |
$46 |
| 2017-09-30 |
$49 |
| 2017-06-30 |
$51 |
| 2017-03-31 |
$53 |
| 2016-12-31 |
$56 |
| 2016-09-30 |
$58 |
| 2016-06-30 |
$60 |
| 2016-03-31 |
$63 |
| 2015-12-31 |
$66 |
| 2015-09-30 |
$70 |
| 2015-06-30 |
$73 |
| 2015-03-31 |
$2 |
| 2014-12-31 |
$2 |
| 2014-09-30 |
$3 |
| 2014-06-30 |
$3 |
| 2014-03-31 |
$4 |
| 2013-12-31 |
$4 |
| 2013-09-30 |
$6 |
| 2013-06-30 |
$7 |
| 2013-03-31 |
$8 |
| 2012-12-31 |
$9 |
| 2012-09-30 |
$248 |
| 2012-06-30 |
$249 |
| 2012-03-31 |
$263 |
| 2011-12-31 |
$265 |
| 2011-09-30 |
$268 |
| 2011-06-30 |
$272 |
| 2011-03-31 |
$275 |
| 2010-12-31 |
$277 |
| 2010-09-30 |
$277 |
| 2010-06-30 |
$277 |
| 2010-03-31 |
$267 |
| 2009-12-31 |
$256 |
| 2009-09-30 |
$260 |
| 2009-06-30 |
$258 |
| 2009-03-31 |
$261 |
| Sector |
Industry |
Market Cap |
Revenue |
| Computer and Technology |
Computer Software |
$1.183B |
$0.417B |
|
Avid Technology, Inc. develops, markets, sells and supports a wide range of software and systems for creating and manipulating digital media content. Digital media are media elements, whether video or audio or graphics, in which the image, sound or picture is recorded and stored asdigital values, as opposed to analog signals. The company's systems are designed to improve the productivity of video and film editors by enabling them to edit moving pictures and sound in a faster, easier, and more cost-effective manner than traditional analog tape-based systems.
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